Being behind in Deadlock isn’t the same as losing. The game gives the losing team real help to catch up. Here’s how to use it.
The help you get
| Comeback system | What it does |
|---|---|
| Bigger bounties | Killing an enemy richer than your team’s average pays up to 126.8% more souls |
| Income boost | Up to 26% more souls from troopers, jungle camps and Sinner’s Sacrifice |
| Poorest players | After 8:00, your two lowest net-worth players passively earn a share of your team’s income |
| Bigger Urns | The Urn pays more to the team that’s behind, and the carrier gets extra resists |
| Rift resistance | 10% + 1% per minute resist (up to 40%) when contesting the Rift |
| Slower enemy respawns | Enemies 15% or more above your team’s average net worth respawn 6 to 22 seconds slower |
For the details, see comeback mechanics.
1. Stop the bleeding
The first job is not to make it worse.
- Stop dying alone. Every death gives a fed enemy more souls.
- Don’t take even fights. You’re behind, so even numbers aren’t even.
- Don’t carry big unsecured soul banks into risky areas. See haunted souls.
2. Farm safely
Your income boost means safe farming closes the gap on its own.
- Farm your side of the map: your lanes and your jungle.
- Push waves from a safe distance and take camps near your Guardians.
- Let your poorest players farm. They gain the most from the boost and from passive income.
3. Defend near home
- Fight near your Guardians, Walkers and Shrines. They damage the enemy for you.
- Kill their troopers. Without troopers, their push slows down a lot because of backdoor protection.
- Defend as five or six, not one at a time.
4. Look for the big swing
You won’t catch up with small wins alone. Look for one of these:
- Kill the fed enemy. Their boosted bounty can be worth thousands of souls. Set up a pick when they’re alone or out of position.
- Run every Urn. Bigger rewards, extra resists for the carrier, and four permanent buffs.
- Contest the Rift. Your resistance bonus grows over the game and makes Rift fights fairer, and teams that are behind get extra Rift Troopers.
- Steal the Mid Boss crystal. If they take the boss, three revive credits for your team can win the next fight.
5. Build to catch up
- Buy cheaper, efficient items you can finish now, instead of saving for a tier 4.
- Buy Vitality and the right resist. Surviving the enemy’s damage matters more than your own when you’re behind.
- Counter-build their best player. See counter-building.
See build theory for more on adapting builds.
6. Wait for the mistake
Teams that are ahead get greedy: they split up, chase kills into your half, or start the Mid Boss with you nearby. Punish it. At 30 minutes, respawns are 70 seconds, so catching two players out of position can give you a minute to push.
What the team that’s ahead should do
If you’re the one ahead, this guide is a list of what to avoid: don’t feed bounties, don’t let them run free Urns, and turn your lead into objectives before the comeback systems catch up. See late game and closing out.
See also
Frequently asked questions
Can you come back in Deadlock?
Yes, more than in most games. The team that's behind gets up to 26% more souls from farming, bigger bounties for killing richer enemies, bigger Soul Urn rewards, and extra resistance when contesting the Unstable Rift. Players far ahead also respawn slower.
What should I do when my team is losing in Deadlock?
Stop giving the enemy free kills, farm safely near your own side, defend objectives as a group, and look for one big swing - killing their fed carry, running the Urn, or winning a Rift fight. One good fight can flip a game.
Should I surrender a losing Deadlock game?
Rarely. Comeback mechanics are strong and long respawns late in the game mean one won fight can swing everything. Keep playing as a group and wait for the enemy to make a mistake.
Numbers on this page are checked against the game and the community-run Deadlock Wiki. Spotted something a patch changed? Tell us.