Spirit items power up your abilities with more spirit power, shorter cooldowns, longer durations and bigger range, and add crowd control and anti-heal of their own.
Buying Spirit items also raises your spirit power investment bonus (see how the shop works). How much spirit power helps depends on your hero’s ability scaling; see abilities and spirit power.
Quick picks
- Laning: Extra Spirit, Extra Charge (for charge abilities), Mystic Burst.
- Core for casters: Improved Spirit, Superior Cooldown, Mystic Vulnerability.
- Late game: Boundless Spirit, Escalating Exposure, Echo Shard, Refresher.
- Anti-heal: Decay and Spirit Burn.
Every Spirit item
Tier 1 800 souls
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Extra Charge Gives each of your charge-based abilities an extra charge, plus a little spirit power for them. -
Extra Spirit A flat +10 spirit power. -
Golden Goose Egg Hold it and it grows in value over time; activate to hatch it for souls and permanent buffs. Also a little sprint and regen, at the cost of 15% damage. -
Mystic Burst Every 14 seconds, your next ability that deals over 80 damage gets 40 bonus spirit damage. -
Mystic Expansion Choose one ability to get 20% more range and radius. -
Mystic Regeneration Hitting enemy heroes with spirit damage gives you regeneration, which stacks across different heroes. -
Rusted Barrel Activate on an enemy to cut their fire rate and bullet resist for 5 seconds. -
Spirit Strike Your melee hits on heroes deal extra spirit damage and lower their spirit resist.
Tier 2 1,600 souls
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Arcane Surge An extra stamina bar. After you dash-jump, your next ability within 7 seconds gets bonus range, duration and spirit power. -
Bullet Resist Shredder Your spirit damage lowers the target’s bullet resist by 10%. Also bullet resist and weapon damage for you. -
Cold Front Activate to release an expanding ice blast around you that deals spirit damage and slows heavily. -
Compress Cooldown Choose one ability to get 18% cooldown reduction. -
Duration Extender Choose one ability to last 22% longer. -
Improved Spirit +18 spirit power plus out-of-combat regen. -
Mystic Slow Your spirit damage slows the target’s movement and dashes for 2 seconds. -
Mystic Vulnerability Your spirit damage lowers the target’s spirit resist by 8%. Also a little spirit resist for you. -
Quicksilver Reload Pick one ability: it charges up bonus spirit damage over time, and using it reloads your gun and boosts fire rate. -
Slowing Hex Activate on an enemy to slow them, cut their dash distance and silence their movement abilities and items. -
Spirit Sap Activate on an enemy to cut their spirit resist and spirit power for 12 seconds. -
Suppressor Your spirit damage slows the target’s fire rate. Also bullet resist and spirit power.
Tier 3 3,200 souls
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Decay Activate on an enemy to make them lose a percentage of their health over 12 seconds and receive 50% less healing. It can’t kill on its own. -
Disarming Hex Activate on an enemy to disarm them for about 4 seconds and cut their bullet resist. -
Greater Expansion 30% more range and radius on all your abilities and items, plus some spirit resist. -
Knockdown Activate on an enemy to stun them after a 2-second delay. The stun lasts longer if they’re in the air. -
Radiant Regeneration A stronger Mystic Regeneration that also heals you and gives a burst of speed whenever you cast an ability. -
Rapid Recharge Two extra charges on charge-based abilities, faster recharging between charges and more spirit power for them. -
Silence Wave Activate to send out an expanding wave that damages and silences enemies it hits. It doesn’t stop channelled abilities. -
Spirit Snatch Melee hits on heroes deal bonus spirit damage and steal spirit resist and spirit power from the target. -
Superior Cooldown 20% cooldown reduction on all your abilities, plus out-of-combat regen. -
Superior Duration All your abilities and items last 28% longer. Also some bullet resist. -
Surge of Power Choose one ability to get permanent spirit power. Using it gives you move speed and lets you keep full speed while shooting. -
Tankbuster Every 14 seconds, your next big ability hit deals extra damage based on the target’s current health, ignoring spirit resist. -
Torment Pulse Constantly zaps the two closest enemies with spirit damage. Also health and melee resist.
Tier 4 6,400 souls
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Arctic Blast A bigger Cold Front that freezes enemies for a second before slowing them and freezing their stamina regen. -
Boundless Spirit +30 spirit power and a further 15% boost to your total spirit power, with health and regen. -
Cursed Relic Activate to curse an enemy for about 3 seconds: they’re interrupted, silenced, disarmed and can’t use items, and lose non-ultimate buffs. You deal less damage meanwhile. -
Echo Shard Activate to reset the cooldown of one chosen non-ultimate ability. The shard’s own cooldown grows with that ability’s cooldown. -
Escalating Exposure Your spirit damage stacks a debuff on the target that amplifies all your future spirit damage to them, up to 12 stacks. -
Ethereal Shift Activate to become invulnerable for 4 seconds, then gain spirit power, spirit resist and move speed. -
Focus Lens Activate to silence an enemy. When the silence ends, a portion of the damage they took during it hits them again. Also cuts their spirit resist and power. -
Lightning Scroll Hitting enemies with your ultimate stuns them and deals bonus spirit damage after a short delay (once per target per ultimate). Includes Mystic Slow. -
Magic Carpet Activate to summon a carpet that flies you away, immune to slows. Doing anything dismisses it. Also health, spirit power and ability duration. -
Mercurial Magnum An upgraded Quicksilver Reload: after using the chosen ability, your bullets deal bonus spirit damage based on your spirit power until your next reload. -
Mystic Reverb Choose one ability: its hits slow the target and echo extra damage to enemies around them after a short delay. Also lifesteal. -
Refresher Activate to reset the cooldowns of all your abilities and restore every charge. 300-second cooldown. -
Scourge Activate on yourself or an ally to give spirit resist and debuff resist, plus an aura that burns nearby enemies for a percentage of their max health. -
Spirit Burn Dealing a big burst of spirit damage to an enemy sets them on fire, dealing damage over time and cutting their healing by 70%. -
Transcendent Cooldown 25% cooldown reduction on abilities and on items. -
Vortex Web Throw a grenade that pulls every nearby enemy into a small area and applies Slowing Hex. Alt-cast to target one enemy directly.
Next: Active items →
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